

It nevertheless has a cult following dedicated to modding the game into a playable shape. The sad thing is that it could have been a spectacular aversion if it had been given more time to develop. The Problem with Licensed Games: The game is infamous for being nigh-unplayable on account of poor optimization, numerous bugs and a very high difficulty.One VR dev focusing on physics-based mechanics even recreated part of the starting area of Trespasser to demonstrate how far such tech has come since then. Until VR came along, along with potential for significantly more natural implementation of such mechanics via motion controls and more mature physics engines, with the most prominent example being Boneworks, which is in many ways a spiritual successor to Trespasser in terms of mechanics. The overall physics-based mechanics was something not attempted again by any game in any serious capacity for nearly twenty years.Not bad for 1998, though it took a very heavy toll on even top-of-the-line computers at the time. The type of engine it uses would be reproduced, without nearly as many bugs, for Far Cry. Older Than They Think: This was the first game with ragdoll physics and outdoor draw distances.Nightmare Retardant: The movements of the dinosaurs combined with poor AI don't make them all that scary.

Narm: While it serves a vital purpose to the player, Anne's loudly Counting Bullets with ludicrous precision as they're fired is really hard to take seriously, especially if we're to assume she doesn't have any prior firearms experience yet is able to tell just by picking up a gun exactly how many bullets its magazine holds.Hilarious in Hindsight: The ragdoll physics that would later appear in Half-Life 2 would be notable in of itself, but then the idea of Anne audibly counting the bullets in the magazine of whatever weapon she was holding would appear in Half-Life: Alyx, although in that game, it would only be occasional in order to remind the player of her ammo count (it helped that the game had a traditional ammo counter to mitigate the need for audible reminders).

It's not reliable, but it is possible to kill raptors with a humble stick with this.

The game is hard enough with the dinos being stupid and unable to enter buildings. Be grateful that the AI wasn't finished.Ensemble Dark Horse: Hammond and his haunting narration are often considered the sole redeeming quality of this disaster with good reason.
